According to Heather Hazen, studio head of Firaxis Games, Civilization VII is under development. Will this latest version of the popular computer game improve on Civilization VI?
Let's go over what could be done in Civilization VI and how Firaxis Games could improve upon this with Civilization VII.
Civilization VI is a turn-based strategy game that has captivated players since its release in 2016. The game puts players in the shoes of a civilization leader and tasks them with building and managing their empire through history.
While Civilization VI has received critical acclaim and has been enjoyed by millions of players worldwide, there is always room for improvement.
Let's explore the features of Civilization VI that make it great and discuss how Civilization VII could improve on it.
Civilization VI Features
Civilization VI is a complex game with a variety of features that make it unique. These include:
Districts - Players can build districts, such as industrial zones, campuses, and entertainment complexes, which have a significant impact on their civilization's productivity.
Leaders - There are over 40 leaders to choose from, each with unique abilities and bonuses that affect gameplay.
Technologies and Civics - The game features a deep technology and civic tree, which allows players to research new technologies and policies that shape their civilization's development.
Dynamic Diplomacy - Diplomacy is an important aspect of the game, and players must navigate relationships with other civilizations through negotiations, alliances, and trade.
Multiple Victory Conditions - The game offers multiple ways to achieve victory, including domination, science, culture, and religion.
Improvements for Civilization VII
While Civilization VI is an excellent game, there are several areas in which Civilization VII could improve on it.
AI - One of the most significant issues with Civilization VI is the AI. The game's AI can be frustratingly passive, and it often makes illogical decisions. In Civilization VII, the developers could focus on creating a more intelligent and realistic AI that is more challenging to play against.
Balance - The game's balance could also be improved. In Civilization VI, some civilizations are clearly stronger than others, and certain strategies are more effective than others. In Civilization VII, the developers could work on making the game more balanced, so that every civilization and strategy has a chance to be successful.
Late-Game Content - Another area where Civilization VI could be improved is with late-game content. In the late game, the game can become repetitive, and there is little to do beyond pursuing victory conditions. In Civilization VII, the developers could work on introducing more content for the late game, such as new technologies and policies that unlock new gameplay mechanics.
Multiplayer - The multiplayer component of Civilization VI could also be improved. The game can be slow and clunky when playing with friends online, and there are often connectivity issues that cause games to crash or disconnect. In Civilization VII, the developers could focus on improving the game's netcode and adding more online features, such as online tournaments and matchmaking.
Civilization VI is an excellent game that has captivated players since its release. However, there is always room for improvement. In Civilization VII, the developers could focus on improving the game's AI, balance, late-game content, and multiplayer features. By addressing these areas, Civilization VII could be an even better game and provide even more hours of strategic fun for players around the world.
What do you think Civilization VII should have to make it a better game than Civilization VI?
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